前言
之前在看别人写自定义view作绘制的时候,看到别人家的view自带发光效果,看起来也是蛮炫酷的,于是自己也抽出时间来试用一下,这里做了一个模仿太阳的各种状态样式。
先上效果先上效果:

实现方式:
public blurmaskfilter(float radius, blur style) {
实现是使用的paint类的setmaskfilter()方法,传入blurmaskfilter对象实现高斯模糊发光。
- float radius 设置模糊半径
- blur style 设置发光样式,包括
- blur.inner(内发光),blur.normal(内外发光)
- blur.solid(外发光),blur.outer(仅外发光可见)
贴上代码
public class maskfilterview extends view {
private paint lightpaint;
private int centerx, centery;
/** 发光范围 */
private int radioradius = 70;
public maskfilterview(context context) {
super(context);
init();
}
public maskfilterview(context context, @nullable attributeset attrs) {
super(context, attrs);
init();
}
private void init() {
lightpaint = new paint();
setlayertype(layer_type_software, null);
lightpaint.setcolor(color.parsecolor("#ec3e3e"));
lightpaint.setmaskfilter(new blurmaskfilter(radioradius, blurmaskfilter.blur.inner));
}
@override
protected void onmeasure(int widthmeasurespec, int heightmeasurespec) {
centerx = getleft() + getmeasuredwidth()/2;
centery = gettop() + getmeasuredheight()/2;
super.onmeasure(widthmeasurespec, widthmeasurespec);
}
public void setblurtype(int blurtype) {
switch (blurtype) {
case 0:
lightpaint.setmaskfilter(new blurmaskfilter(radioradius, blurmaskfilter.blur.inner));
break;
case 1:
lightpaint.setmaskfilter(new blurmaskfilter(radioradius, blurmaskfilter.blur.normal));
break;
case 2:
lightpaint.setmaskfilter(new blurmaskfilter(radioradius, blurmaskfilter.blur.solid));
break;
case 3:
lightpaint.setmaskfilter(new blurmaskfilter(radioradius, blurmaskfilter.blur.outer));
break;
}
invalidate();
}
@override
protected void ondraw(canvas canvas) {
super.ondraw(canvas);
canvas.drawcircle(centerx, centery, 150, lightpaint);
}
}
总结
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